The first part of Call of Duty: Warzone was a very big financial success, so the release of the official sequel to Activision Blizzard was a matter of time. The Raven Software team was responsible for the work on the sequel, which was not easy, but prepared a number of changes in the game for the players, adding a completely new, very large map. Find out what interesting things Call of Duty: Warzone 2.0 has to offer.
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What's new in Call of Duty: Warzone 2.0?
If you expected that the creators would follow the path of least resistance and focus only on minor cosmetic changes in the sequel, then you are in for a very pleasant surprise. Call of Duty: Warzone 2.0 is a full—fledged sequel, which has a lot of interesting content. Check out what are the biggest changes compared to the previous part.
Al Mazra - new map and features.
The most important novelty in Call of Duty: Warzone 2.0 is undoubtedly a huge Al—Mazra - the creators claim that this is the largest piece of land in the history of the entire franchise. The new map seems very extensive, so you will forget about Verdansk and the Caldera from the previous part pretty quickly. Mainly because there are almost twenty domestic locations in Al Mazrah, consisting of large factories, an airport, cities, etc.
In addition, players will encounter an active train, which you can jump on at any time to move to another point, get equipment or fire at the enemy. There is also a very long river on the map, which allows players to use water vehicles more, such as a combat boat. In Al-Mazra we will also find interactive stations that allow you to buy a limited number of items and weapons.
Such a large map allowed the creators to prepare games for the simultaneous participation of up to 152 players, who are divided into many smaller groups. However, when traveling through Al-Mazra, you have to be careful because you may encounter computer-controlled enemies. Players have two types of battle royale at their disposal — Fours and Twos. As you might guess, the fact is that there are four or two players in teams.
A new way of functioning of the storm circle.
With the new map for Call of Duty: Warzone 2.0, the developers decided to mix up the work of the thunderstorm circle a little. From now on, we will deal not with one safe zone, but with three scattered around Al-Mazra. Thus, the producer wants to divide the fights into several smaller-scale collisions in order to present dramatic and spectacular fights for survival in the final.