A lot of players are curious about how Jagex will continue to make money

Comments · 527 Views

A lot of players are curious about how Jagex will continue to make money


A lot of players are curious about how Jagex will continue to make money during the upcoming financial year despite the economic hardships which many of OSRS Gold us are facing. Other games have depended on fully subscription-based model for many years. However, popular free-to play games also use micro-transactions that allow players to purchase virtual items or benefits for a low real-world price.

Many smaller online games have utilized micro-transactions as a way to generate massive profits. Most players don't mind this choice, as long as the game is balanced and enjoyable. But some game companies simply don't believe that micro-transactions are within the spirit of their product, as they quite often give certain gamers unfair advantages over other players. Jagex may be a similar business in the past. The Guardian quotes Mark Gerhard the CEO of Jagex as saying:

"A number of free games are sadly misleading, since they're not. They heavily rely on microtransactions, which is really just a stealth tax. I would rather call this death by millions of cuts." Mark Gerhard (chief executive of RuneScape) tells Jagex.

His titles are solely based on advertising and member revenue streams. There are no in-game transactions involved. "It's simply the nature of it. It's much simpler to earn money by offering someone $10 upfront, rather than making 20 cents off each item. You can market it as a great opportunity that will lead to the future. It is also possible to argue that it reduces the value of the product.

The dilemma presented by the Squeal of Cheap RS3 Gold Fortune update on April 2nd 2012 is seen, specifically the option to buy additional spins. Should one invest enough money in real-world transactions, one could actually receive enough spins to achieve the level 99 of a ability.

Comments